Wwise Unreal 2019 – Chapter 02C: Wwise – Global Voice Limits

Created By: Game Audio Resource Ltd     Date: 09/11/2019      Version: 1.00

Wwise Unreal: Chapter 02 C – Wwise:
Global Voice Limits

In this quick guide, we outline how many global voices can play at one time and how to change the cap value per individual platform.

Download the associated written guide:
Wwise_Unreal_Chapter_02C_Wwise_Global_Voice_Limits


Video Guide


Written Guide

  1. In the Wwise toolbar Navigate to: Project > Project Settings > General tab
    Under Platforms, you will see a list of all platforms currently used in the project.
  2. In the Max Voice Instances Column you will see a value of 256 for all platforms listed.
    This means up to 256 voices can play at any one time per platform
    – TIP: It is a good idea at the start of a project to leave this cap to 256 for all platforms.
    When final mix of the game is in progress, this value can be decreased to memory restrictions if needed per individual platforms
  1. If you know one of the platforms is low on audio memory usage, change the platform value to 128, 64 or even 32.

For more information regarding memory budgets, please see our previous Wwise Cube 2019 Optimization guide

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