There are 4 main types of what we will group together as magic related content that are fired by an enemy entity but without a weapon.
* Fire Ball – (Ogre)
* Ice Ball – (Knight)
* Slime Ball- (Goblin)
* Rocket Ball – (Bauul)
As we can use a generic hierarchy structure for all magic types, in this single chapter we will guide you through implementation for the fireball triggered by the Ogre.
The hierarchy structure we implement can then be duplicated and re-assigned to other magic related content/events e.g. Ice Ball.
Video Guide: Here